Episode 52: Turn Timers Mostly Suck

May 9, 2017

Welcome aboard the Shuttle Tydirium podcast for episode 52! This week we're discussing a few different topics, including HotAC in the modern X-wing era, why most turn timers in X-wing scenarios suck and how to make a good one, and we each share a B-team!


Captain's Question: 3:55

Mission Design - Turn Timers: 29:40


B-Teams: 1:01:00


Check out our background audiodramas for our upcoming gencon event:  "GRAYSKULL"  "Buzz the Line"


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Gmail: the.shuttle.tydirium@gmail.com


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